Unity Audio Publisher
Hi, I’m Dylann, a composer and sound designer creating high-quality music and audio assets for game developers, filmmakers, and content creators.
Frequently Asked Questions
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Each Asset Store listing specifies the supported Unity Editor version(s). My audio assets are compatible with Unity 2022.3 LTS and newer unless otherwise noted on the individual product page.
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Unless otherwise noted on the Asset Store listing, all music assets are delivered as:
48 kHz sample rate
24-bit WAV
Stereo
Lossless audio quality
Seamless loop versions (where included)
Full-length versions (where included)
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Assets purchased through the Unity Asset Store are governed by the Unity Asset Store EULA.
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Yes. Where loop versions are included, they are carefully edited and tested to transition smoothly without audible gaps, making them suitable for gameplay, exploration, menus, and other continuous in-game playback.
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All audio assets are provided as high-quality WAV files. Simply import the included files into your Unity project by dragging them into your Assets folder or using Assets → Import New Asset. From there, you can assign them to Audio Sources, Timelines, mixers, or any other Unity audio workflow.
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If you have questions about installation, importing audio, compatibility, or using an asset in your project, you can contact me directly at dylann@dylanntaylor.com. I aim to respond to support requests within 1–2 business days.
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Yes. You may trim, loop, fade, mix, and otherwise adapt the music to fit your project's needs, provided your use complies with the Unity Asset Store EULA. The assets are designed to integrate easily into a wide variety of game genres and production workflows.
About
Dylann Taylor is a composer, producer, and multi-instrumentalist based in Los Angeles. Her work spans feature films, independent games, animation, documentaries, and episodic media, creating music that supports storytelling through memorable melodies, rich textures, and thoughtful craftsmanship.
Drawing from orchestral, acoustic, electronic, and hybrid influences, Dylann's music is shaped by a love of cinematic atmosphere and expressive performance. Every composition is written, performed, recorded, and produced by Dylann, with an emphasis on authenticity, emotional nuance, and musical detail.
In addition to composing for film and games, she creates royalty-free music libraries for developers and filmmakers, producing high-quality soundtracks designed to bring personality and depth to creative projects. Whether scoring a narrative film, crafting music for an indie game, or building new audio tools for creators, her goal remains the same: to create music that feels timeless, immersive, and genuinely human.
Need help?If you have questions about installation, importing audio, compatibility, or using my assets in your project, feel free to contact me. I'm happy to help.
Support: dylann@dylanntaylor.comTypical response time: 1-2 days